1. Accounts
An account owner always owns the email address registered in the game account.
An account can be played by only one player. The only exception to this is notified account keeping.
The account change in a universe is done with the help of game operators. After an account change, at least 1 month must pass before the account can be transferred again.
The new account owner must change his email address within 12 hours of the account transfer.
2. Multi Accounts
Each player can only play with one account in a universe. The game is never allowed from the same IP.
3. Account Sitting
It covers looking at an account by another player. To do this, the game operator must be notified via the Support system before the time of account maintenance begins.
An account can be left to the caregiver for a maximum of 12 hours. If the real owner of the account enters the game before 12 hours, the babysitting period ends.
No fleet movement can be performed on the accounts in the carer. However, in the event of looting or attacks to destroy the fleets of the nursing account, deployment and mine transport movements are allowed to a planet or moon belonging to the nursing account to protect the fleets.
Carer can spend resources (mines) only on research and building levels. It cannot use resources in fleet and defense unit production.
In order to be a carer for an account, there should be no other carer for this account in the last 7 days.
4. Attack Rules
No more than 6 attacks can be made in a 24-hour time period, counting individually to each planet and moon of a player. This rule also includes tasks to destroy the Moon.
It is forbidden to send a spy probe that prevents the fleet movement of the other party with fast clicks during attacks.
The same player cannot be attacked consecutively or in coordination with other players for 3 consecutive days, such attacks are considered malicious and developmental attacks.
It is prohibited to attack the player for more than 3 hours and to prevent the player from going into vacation mode or planetary teleport.
It is forbidden to break the fleet because it is malicious attack.
Players who send the spy probe as an attack alone will be punished for fleet breaking.
5. Supplements b> p>
An account is not allowed to obtain an unfair resource from an account with a lower score than itself.
Reinforcement is not only limited to this example, but also includes sending unrequited resources from higher-rated accounts to higher-scored accounts, as well as generating profit through ruins by attacking higher-scored accounts.
A trade must be completed within 48 hours. In all exceptional cases (transport for reasons such as ISS ruins, premium payments and GD support), game operators must be informed via the SUPPORT SYSTEM.
6. Bug (Program error) and Utility Usage
It is strictly forbidden to use a program error for the benefit of a person or not to be used intentionally.
It is forbidden to use any interface or program between the player and the game (server).
Malicious programs that automatically generate information are also prohibited for the benefit of a group of players.
7. Threats to Real Life
Implied or expressed to other players, team members, game managers or anyone related to a service of the game that their location will be determined; any threats to real life, such as the implication or expression of harm, are prohibited.
8. Insult and Spam
No insults or spam messages are allowed.
9. Language b> p>
Game publishers reserve the right to exclude players who cannot speak the native language of the country in which the game is available (on Game, forum and official IRC channels).
10. Rule Violations
Any rule violations will be penalized for periods ranging from alerting the account to its permanent closure.
Game operators decide the type and duration of the penalty.
11. General Terms of Use
General Terms of Use are complete with these rules and are supportive of each other.
12. Accounts on Vacation
Accounts taken on vacation cannot be removed from vacation before 2 days.
Accounts taken out of the holiday must wait at least 2 days before they can enter the holiday again.
The holiday accounts are removed from the holiday every week at 20:00 on Sunday.
Players who are on holiday at 20:00 on Sunday, and the 2-day waiting period has not expired, will be taken off the holiday next week.
Those who have valid excuses and inform the management, if deemed appropriate by the management, will not be removed from the holiday until the end of the excuse.
13. Colonial / Colonial Reception
When the Discovery Technique Stage is 6, you can get your first colony.
Main Planet + 19 Colonials, Excluding Officers.
Main Planet Including Officers + 21 Colonies available.
Using the Buy Planet section (+5 Planets) the Main Planet + 26 Colonies can be obtained.
14. Mourning Limit
It is forbidden to register for this game under the age of 13.
PENALTIES
Those who do not comply with any of the above mentioned rules are punished as follows.
Multi IP penalties are charged to the first account. The second opened accounts are always banned and deleted.
1. Violation: Close account for 2 days on holiday.
2. Violation: Close a 7-day holiday account.
3. Violation: Deleting an account.